On Mon, 11 Sep 2023 19:16:07 -0700
Matthew Brost <matthew.br...@intel.com> wrote:

> Rather than call free_job and run_job in same work item have a dedicated
> work item for each. This aligns with the design and intended use of work
> queues.
> 
> v2:
>    - Test for DMA_FENCE_FLAG_TIMESTAMP_BIT before setting
>      timestamp in free_job() work item (Danilo)
> 
> Signed-off-by: Matthew Brost <matthew.br...@intel.com>
> ---
>  drivers/gpu/drm/scheduler/sched_main.c | 143 ++++++++++++++++++-------
>  include/drm/gpu_scheduler.h            |   8 +-
>  2 files changed, 110 insertions(+), 41 deletions(-)
> 
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
> b/drivers/gpu/drm/scheduler/sched_main.c
> index 3820e9ae12c8..d28b6751256e 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -213,11 +213,12 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
>   * drm_sched_rq_select_entity_rr - Select an entity which could provide a 
> job to run
>   *
>   * @rq: scheduler run queue to check.
> + * @dequeue: dequeue selected entity
>   *
>   * Try to find a ready entity, returns NULL if none found.
>   */
>  static struct drm_sched_entity *
> -drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
> +drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq, bool dequeue)
>  {
>       struct drm_sched_entity *entity;
>  
> @@ -227,8 +228,10 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>       if (entity) {
>               list_for_each_entry_continue(entity, &rq->entities, list) {
>                       if (drm_sched_entity_is_ready(entity)) {
> -                             rq->current_entity = entity;
> -                             reinit_completion(&entity->entity_idle);
> +                             if (dequeue) {
> +                                     rq->current_entity = entity;
> +                                     reinit_completion(&entity->entity_idle);
> +                             }
>                               spin_unlock(&rq->lock);
>                               return entity;
>                       }
> @@ -238,8 +241,10 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>       list_for_each_entry(entity, &rq->entities, list) {
>  
>               if (drm_sched_entity_is_ready(entity)) {
> -                     rq->current_entity = entity;
> -                     reinit_completion(&entity->entity_idle);
> +                     if (dequeue) {
> +                             rq->current_entity = entity;
> +                             reinit_completion(&entity->entity_idle);
> +                     }
>                       spin_unlock(&rq->lock);
>                       return entity;
>               }
> @@ -257,11 +262,12 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>   * drm_sched_rq_select_entity_fifo - Select an entity which provides a job 
> to run
>   *
>   * @rq: scheduler run queue to check.
> + * @dequeue: dequeue selected entity
>   *
>   * Find oldest waiting ready entity, returns NULL if none found.
>   */
>  static struct drm_sched_entity *
> -drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
> +drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq, bool dequeue)
>  {
>       struct rb_node *rb;
>  
> @@ -271,8 +277,10 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
>  
>               entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
>               if (drm_sched_entity_is_ready(entity)) {
> -                     rq->current_entity = entity;
> -                     reinit_completion(&entity->entity_idle);
> +                     if (dequeue) {
> +                             rq->current_entity = entity;
> +                             reinit_completion(&entity->entity_idle);
> +                     }
>                       break;
>               }
>       }
> @@ -282,13 +290,54 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
>  }
>  
>  /**
> - * drm_sched_submit_queue - scheduler queue submission
> + * drm_sched_run_job_queue - queue job submission
>   * @sched: scheduler instance
>   */
> -static void drm_sched_submit_queue(struct drm_gpu_scheduler *sched)
> +static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
>  {
>       if (!READ_ONCE(sched->pause_submit))
> -             queue_work(sched->submit_wq, &sched->work_submit);
> +             queue_work(sched->submit_wq, &sched->work_run_job);
> +}
> +
> +static struct drm_sched_entity *
> +drm_sched_select_entity(struct drm_gpu_scheduler *sched, bool dequeue);

Nit: Can you drop this forward declaration and move the function here?

> +
> +/**
> + * drm_sched_run_job_queue_if_ready - queue job submission if ready
> + * @sched: scheduler instance
> + */
> +static void drm_sched_run_job_queue_if_ready(struct drm_gpu_scheduler *sched)
> +{
> +     if (drm_sched_select_entity(sched, false))
> +             drm_sched_run_job_queue(sched);
> +}
> +
> +/**
> + * drm_sched_free_job_queue - queue free job
> + *
> + * @sched: scheduler instance to queue free job
> + */
> +static void drm_sched_free_job_queue(struct drm_gpu_scheduler *sched)
> +{
> +     if (!READ_ONCE(sched->pause_submit))
> +             queue_work(sched->submit_wq, &sched->work_free_job);
> +}
> +
> +/**
> + * drm_sched_free_job_queue_if_ready - queue free job if ready
> + *
> + * @sched: scheduler instance to queue free job
> + */
> +static void drm_sched_free_job_queue_if_ready(struct drm_gpu_scheduler 
> *sched)
> +{
> +     struct drm_sched_job *job;
> +
> +     spin_lock(&sched->job_list_lock);
> +     job = list_first_entry_or_null(&sched->pending_list,
> +                                    struct drm_sched_job, list);
> +     if (job && dma_fence_is_signaled(&job->s_fence->finished))
> +             drm_sched_free_job_queue(sched);
> +     spin_unlock(&sched->job_list_lock);
>  }
>  
>  /**
> @@ -310,7 +359,7 @@ static void drm_sched_job_done(struct drm_sched_job 
> *s_job, int result)
>       dma_fence_get(&s_fence->finished);
>       drm_sched_fence_finished(s_fence, result);
>       dma_fence_put(&s_fence->finished);
> -     drm_sched_submit_queue(sched);
> +     drm_sched_free_job_queue(sched);
>  }
>  
>  /**
> @@ -906,18 +955,19 @@ static bool drm_sched_can_queue(struct 
> drm_gpu_scheduler *sched)
>  void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched)
>  {
>       if (drm_sched_can_queue(sched))
> -             drm_sched_submit_queue(sched);
> +             drm_sched_run_job_queue(sched);
>  }
>  
>  /**
>   * drm_sched_select_entity - Select next entity to process
>   *
>   * @sched: scheduler instance
> + * @dequeue: dequeue selected entity
>   *
>   * Returns the entity to process or NULL if none are found.
>   */
>  static struct drm_sched_entity *
> -drm_sched_select_entity(struct drm_gpu_scheduler *sched)
> +drm_sched_select_entity(struct drm_gpu_scheduler *sched, bool dequeue)
>  {
>       struct drm_sched_entity *entity;
>       int i;
> @@ -936,8 +986,10 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched)
>       /* Kernel run queue has higher priority than normal run queue*/
>       for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; 
> i--) {
>               entity = sched->sched_policy == DRM_SCHED_POLICY_FIFO ?
> -                     drm_sched_rq_select_entity_fifo(&sched->sched_rq[i]) :
> -                     drm_sched_rq_select_entity_rr(&sched->sched_rq[i]);
> +                     drm_sched_rq_select_entity_fifo(&sched->sched_rq[i],
> +                                                     dequeue) :
> +                     drm_sched_rq_select_entity_rr(&sched->sched_rq[i],
> +                                                   dequeue);
>               if (entity)
>                       break;
>       }
> @@ -974,8 +1026,10 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler 
> *sched)
>                                               typeof(*next), list);
>  
>               if (next) {
> -                     next->s_fence->scheduled.timestamp =
> -                             job->s_fence->finished.timestamp;
> +                     if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
> +                                  &next->s_fence->scheduled.flags))
> +                             next->s_fence->scheduled.timestamp =
> +                                     job->s_fence->finished.timestamp;

Looks like you are changing the behavior here (unconditional ->
conditional timestamp update)? Probably something that should go in a
separate patch.

>                       /* start TO timer for next job */
>                       drm_sched_start_timeout(sched);
>               }
> @@ -1025,30 +1079,44 @@ drm_sched_pick_best(struct drm_gpu_scheduler 
> **sched_list,
>  EXPORT_SYMBOL(drm_sched_pick_best);
>  
>  /**
> - * drm_sched_main - main scheduler thread
> + * drm_sched_free_job_work - worker to call free_job
>   *
> - * @param: scheduler instance
> + * @w: free job work
>   */
> -static void drm_sched_main(struct work_struct *w)
> +static void drm_sched_free_job_work(struct work_struct *w)
>  {
>       struct drm_gpu_scheduler *sched =
> -             container_of(w, struct drm_gpu_scheduler, work_submit);
> -     struct drm_sched_entity *entity;
> +             container_of(w, struct drm_gpu_scheduler, work_free_job);
>       struct drm_sched_job *cleanup_job;
> -     int r;
>  
>       if (READ_ONCE(sched->pause_submit))
>               return;
>  
>       cleanup_job = drm_sched_get_cleanup_job(sched);
> -     entity = drm_sched_select_entity(sched);
> +     if (cleanup_job) {
> +             sched->ops->free_job(cleanup_job);
> +
> +             drm_sched_free_job_queue_if_ready(sched);
> +             drm_sched_run_job_queue_if_ready(sched);
> +     }
> +}
>  
> -     if (!entity && !cleanup_job)
> -             return; /* No more work */
> +/**
> + * drm_sched_run_job_work - worker to call run_job
> + *
> + * @w: run job work
> + */
> +static void drm_sched_run_job_work(struct work_struct *w)
> +{
> +     struct drm_gpu_scheduler *sched =
> +             container_of(w, struct drm_gpu_scheduler, work_run_job);
> +     struct drm_sched_entity *entity;
> +     int r;
>  
> -     if (cleanup_job)
> -             sched->ops->free_job(cleanup_job);
> +     if (READ_ONCE(sched->pause_submit))
> +             return;
>  
> +     entity = drm_sched_select_entity(sched, true);

Nit:

        if (!entity)
                return;

then you can save an indentation level for the rest of the function.

>       if (entity) {
>               struct dma_fence *fence;
>               struct drm_sched_fence *s_fence;
> @@ -1057,9 +1125,7 @@ static void drm_sched_main(struct work_struct *w)
>               sched_job = drm_sched_entity_pop_job(entity);
>               if (!sched_job) {
>                       complete_all(&entity->entity_idle);
> -                     if (!cleanup_job)
> -                             return; /* No more work */
> -                     goto again;
> +                     return; /* No more work */
>               }
>  
>               s_fence = sched_job->s_fence;
> @@ -1089,10 +1155,8 @@ static void drm_sched_main(struct work_struct *w)
>               }
>  
>               wake_up(&sched->job_scheduled);
> +             drm_sched_run_job_queue_if_ready(sched);
>       }
> -
> -again:
> -     drm_sched_submit_queue(sched);
>  }
>  
>  /**
> @@ -1151,7 +1215,8 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
>       spin_lock_init(&sched->job_list_lock);
>       atomic_set(&sched->hw_rq_count, 0);
>       INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
> -     INIT_WORK(&sched->work_submit, drm_sched_main);
> +     INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
> +     INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
>       atomic_set(&sched->_score, 0);
>       atomic64_set(&sched->job_id_count, 0);
>       sched->pause_submit = false;
> @@ -1276,7 +1341,8 @@ EXPORT_SYMBOL(drm_sched_submit_ready);
>  void drm_sched_submit_stop(struct drm_gpu_scheduler *sched)
>  {
>       WRITE_ONCE(sched->pause_submit, true);
> -     cancel_work_sync(&sched->work_submit);
> +     cancel_work_sync(&sched->work_run_job);
> +     cancel_work_sync(&sched->work_free_job);
>  }
>  EXPORT_SYMBOL(drm_sched_submit_stop);
>  
> @@ -1288,6 +1354,7 @@ EXPORT_SYMBOL(drm_sched_submit_stop);
>  void drm_sched_submit_start(struct drm_gpu_scheduler *sched)
>  {
>       WRITE_ONCE(sched->pause_submit, false);
> -     queue_work(sched->submit_wq, &sched->work_submit);
> +     queue_work(sched->submit_wq, &sched->work_run_job);
> +     queue_work(sched->submit_wq, &sched->work_free_job);
>  }
>  EXPORT_SYMBOL(drm_sched_submit_start);
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 04eec2d7635f..fbc083a92757 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -487,9 +487,10 @@ struct drm_sched_backend_ops {
>   *                 finished.
>   * @hw_rq_count: the number of jobs currently in the hardware queue.
>   * @job_id_count: used to assign unique id to the each job.
> - * @submit_wq: workqueue used to queue @work_submit
> + * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
>   * @timeout_wq: workqueue used to queue @work_tdr
> - * @work_submit: schedules jobs and cleans up entities
> + * @work_run_job: schedules jobs
> + * @work_free_job: cleans up jobs
>   * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
>   *            timeout interval is over.
>   * @pending_list: the list of jobs which are currently in the job queue.
> @@ -518,7 +519,8 @@ struct drm_gpu_scheduler {
>       atomic64_t                      job_id_count;
>       struct workqueue_struct         *submit_wq;
>       struct workqueue_struct         *timeout_wq;
> -     struct work_struct              work_submit;
> +     struct work_struct              work_run_job;
> +     struct work_struct              work_free_job;
>       struct delayed_work             work_tdr;
>       struct list_head                pending_list;
>       spinlock_t                      job_list_lock;

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