https://bugs.freedesktop.org/show_bug.cgi?id=70169
Priority: medium Bug ID: 70169 Assignee: dri-devel@lists.freedesktop.org Summary: taskbar is white when using kwin GLES Severity: major Classification: Unclassified OS: Linux (All) Reporter: ken20...@ukr.net Hardware: x86-64 (AMD64) Status: NEW Version: 9.2 Component: Drivers/Gallium/r600 Product: Mesa With the latest release of Mesa taskbar became white (not transparent) using kwin GLES. With usual kwin it is transparent. OS: Kubuntu 13.10 x86_64 Kernel: 3.12RC3 Graphics: Radeon HD 2600 XT kwin_gles --replace & [1] 2533 eugene@desktop:~$ QDBusConnection: session D-Bus connection created before QCoreApplication. Application may misbehave. Fontconfig warning: "/etc/fonts/conf.d/50-user.conf", line 14: reading configurations from ~/.fonts.conf is deprecated. QCoreApplication::sendPostedEvents: Cannot send posted events for objects in another thread QCoreApplication::sendPostedEvents: Cannot send posted events for objects in another thread eugene@desktop:~$ OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV630 OpenGL version string: OpenGL ES 3.0 Mesa 9.2.0 OpenGL shading language version string: OpenGL ES GLSL ES 3.0 Driver: R600G GPU class: R600 OpenGL version: 3.0 GLSL version: 3.0 Mesa version: 9.2 X server version: 1.14.3 Linux kernel version: 3.12 Direct rendering: yes Requires strict binding: no GLSL shaders: yes Texture NPOT support: yes Virtual Machine: no kwin(2533) KWin::EglOnXBackend::init: Cannot enable v-sync as max. swap interval is 0 QCoreApplication::sendPostedEvents: Cannot send posted events for objects in another thread QCoreApplication::sendPostedEvents: Cannot send posted events for objects in another thread kwin(2533): Failed to compile fragment shader: "0:2(14): error: no precision specified this scope for type `vec4' 0:4(13): error: no precision specified this scope for type `float' 0:5(13): error: no precision specified this scope for type `float' 0:6(13): error: no precision specified this scope for type `float' 0:7(13): error: no precision specified this scope for type `float' 0:8(13): error: no precision specified this scope for type `float' 0:9(13): error: no precision specified this scope for type `float' 0:10(13): error: no precision specified this scope for type `float' 0:14(7): error: no precision specified this scope for type `vec4' kwin(2533): Failed to link shader: "error: program lacks a fragment shader -- You are receiving this mail because: You are the assignee for the bug.
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