On 8/2/23 09:38, Marek Olšák wrote:
> 
> The precedent from the CPU land is pretty strong here. There is
> SIGSEGV for invalid CPU memory access and SIGILL for invalid CPU
> instructions, yet we do nothing for invalid GPU memory access and
> invalid GPU instructions. Sending a terminating signal from the kernel
> would be the most natural thing to do.

After an unhandled SIGSEGV or SIGILL, the process is in an inconsistent state 
and cannot safely continue executing. That's why the process is terminated by 
default in those cases.

The same is not true when an OpenGL context stops working. Any threads / other 
parts of the process not using that OpenGL context continue working normally. 
And any attempts to use that OpenGL context can be safely ignored (or the 
OpenGL implementation couldn't support the robustness extensions).


-- 
Earthling Michel Dänzer            |                  https://redhat.com
Libre software enthusiast          |         Mesa and Xwayland developer

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