On Tue, Sep 17, 2013 at 1:02 PM, Ville Syrjälä
<ville.syrj...@linux.intel.com> wrote:
>
> But the problem is that addfb2 can't supply more than 4. So we need a new
> ioctl if we want to collect all that information inside a single drm_fb
> object. If we do add another ioctl then I think we should go at least to
> 16, since we might also want to have separate buffers for each field in
> interlaced framebuffers. And then we need to clearly define which handle
> is which plane/field/eye. Something like this for example:


Blergh, I've thought we have gone with at least 6 buffers for the 3d
case. Meh :(
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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