Hi,

On 1/18/22 20:00, Yaroslav Bolyukin wrote:

Add a brief commit message, describing a user-visible effect of this
patch. Tell that this change prevents exposing headset as a regular
display to the system, while it will work with SteamVR.

> Signed-off-by: Yaroslav Bolyukin <i...@lach.pw>
> ---
>  drivers/gpu/drm/drm_edid.c | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c
> index 12893e7be..fdb8f0a6f 100644
> --- a/drivers/gpu/drm/drm_edid.c
> +++ b/drivers/gpu/drm/drm_edid.c
> @@ -200,9 +200,10 @@ static const struct edid_quirk {
>       EDID_QUIRK('V', 'L', 'V', 0x91be, EDID_QUIRK_NON_DESKTOP),
>       EDID_QUIRK('V', 'L', 'V', 0x91bf, EDID_QUIRK_NON_DESKTOP),
>  
> -     /* HTC Vive and Vive Pro VR Headsets */
> +     /* HTC Vive, Vive Pro and Vive Pro 2 VR Headsets */

Nit: I'd keep the original comment, or change it to a generic "HTC VR
Headsets" to prevent further comment changes

>       EDID_QUIRK('H', 'V', 'R', 0xaa01, EDID_QUIRK_NON_DESKTOP),
>       EDID_QUIRK('H', 'V', 'R', 0xaa02, EDID_QUIRK_NON_DESKTOP),
> +     EDID_QUIRK('H', 'V', 'R', 0xaa04, EDID_QUIRK_NON_DESKTOP),
>  
>       /* Oculus Rift DK1, DK2, CV1 and Rift S VR Headsets */
>       EDID_QUIRK('O', 'V', 'R', 0x0001, EDID_QUIRK_NON_DESKTOP),
> 
> base-commit: 99613159ad749543621da8238acf1a122880144e

Please send the v2 patch with the added EDID for Cosmos VR and the
addressed comments. Thanks!

-- 
Best regards,
Dmitry

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