If the TDR is set to a value, it can fire before a job is submitted in
drm_sched_main. The job should be always be submitted before the TDR
fires, fix this ordering.

Signed-off-by: Matthew Brost <matthew.br...@intel.com>
---
 drivers/gpu/drm/scheduler/sched_main.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
b/drivers/gpu/drm/scheduler/sched_main.c
index f39fdc01c37b..fa25541bb477 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -1082,10 +1082,10 @@ static void drm_sched_main(struct work_struct *w)
                s_fence = sched_job->s_fence;
 
                atomic_inc(&sched->hw_rq_count);
-               drm_sched_job_begin(sched_job);
 
                trace_drm_run_job(sched_job, entity);
                fence = sched->ops->run_job(sched_job);
+               drm_sched_job_begin(sched_job);
                complete_all(&entity->entity_idle);
                drm_sched_fence_scheduled(s_fence);
 
-- 
2.37.3

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