On 9/22/22 15:09, Thomas Zimmermann wrote:
> Iterate over all damage clips and updated them one by one. Replaces
> the merging of damage areas, which can result in significant overhead
> if damage areas are not close to each other.
> 
> Signed-off-by: Thomas Zimmermann <tzimmerm...@suse.de>
> ---

Reviewed-by: Javier Martinez Canillas <javi...@redhat.com>

-- 
Best regards,

Javier Martinez Canillas
Core Platforms
Red Hat

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