On 1/25/22 20:17, Helge Deller wrote:
> On 1/25/22 20:12, Helge Deller wrote:
>> Add a config option CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION to
>> enable bitblt and fillrect hardware acceleration in the framebuffer
>> console. If disabled, such acceleration will not be used, even if it is
>> supported by the graphics hardware driver.
>>
>> If you plan to use DRM as your main graphics output system, you should
>> disable this option since it will prevent compiling in code which isn't
>> used later on when DRM takes over.
>>
>> For all other configurations, e.g. if none of your graphic cards support
>> DRM (yet), DRM isn't available for your architecture, or you can't be
>> sure that the graphic card in the target system will support DRM, you
>> most likely want to enable this option.
>>
>>
>> This patch is the first RFC.
>
> I forgot to mention that by using the static fb_scrollmode() function
> I expect the compiler to optimize-out all code which seems problematic
> from DRM's POV...

This patch is not complete, for example there are more changes necessary
in fbcon_cw.c, bcon_ccw.c and fbcon_ccw.c.

Anyway, for the first round I'm interested in general feedback, if this is
the direction which is acceptable for you.

In addition I think fb_scrollmode() should be renamed to fbcon_scrollmode()
to make it clear that it's a fbcon-related function.

If you want to test this patch you will need to first apply the revert-patches
I sent earlier.
Alternatively for testing it's possible to pull from the "fbcon-accel" branch 
from:
https://git.kernel.org/pub/scm/linux/kernel/git/deller/linux-fbdev.git  
fbcon-accel

Helge



>> Independed of this patch I did some timing experiments with a qemu
>> virtual machine running a PA-RISC Debian Linux installation with a
>> screen resolution of 2048x1024 with 8bpp. In that case qemu emulated the
>> graphics hardware bitblt and fillrect acceleration by using the native
>> (x86) CPU.
>>
>> It was a simple testcase which was to run "time dmesg", where the syslog
>> had 284 lines. The results showed a huge speedup:
>> a) time dmesg (without acceleration):
>>    -> 19.0 seconds
>> b) time dmesg (with acceleration):
>>    ->  2.6 seconds
>>
>> Signed-off-by: Helge Deller <del...@gmx.de>
>>
>> diff --git a/drivers/video/console/Kconfig b/drivers/video/console/Kconfig
>> index 840d9813b0bc..da84d1c21c21 100644
>> --- a/drivers/video/console/Kconfig
>> +++ b/drivers/video/console/Kconfig
>> @@ -78,6 +78,17 @@ config FRAMEBUFFER_CONSOLE
>>      help
>>        Low-level framebuffer-based console driver.
>>
>> +config FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION
>> +    bool "Framebuffer Console hardware acceleration support"
>> +    depends on FRAMEBUFFER_CONSOLE
>> +    default y if !DRM
>> +    default y if !(X86 || ARM)
>> +    help
>> +      If you use a system on which DRM is fully supported you usually want 
>> to say N,
>> +      otherwise you probably want to enable this option.
>> +      If enabled the framebuffer console will utilize the hardware 
>> acceleration
>> +      of your graphics card by using hardware bitblt and fillrect features.
>> +
>>  config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
>>         bool "Map the console to the primary display device"
>>         depends on FRAMEBUFFER_CONSOLE
>> diff --git a/drivers/video/fbdev/core/fbcon.c 
>> b/drivers/video/fbdev/core/fbcon.c
>> index b813985f1403..f7b7d35953e8 100644
>> --- a/drivers/video/fbdev/core/fbcon.c
>> +++ b/drivers/video/fbdev/core/fbcon.c
>> @@ -1136,11 +1136,13 @@ static void fbcon_init(struct vc_data *vc, int init)
>>
>>      ops->graphics = 0;
>>
>> +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION
>>      if ((cap & FBINFO_HWACCEL_COPYAREA) &&
>>          !(cap & FBINFO_HWACCEL_DISABLED))
>>              p->scrollmode = SCROLL_MOVE;
>>      else /* default to something safe */
>>              p->scrollmode = SCROLL_REDRAW;
>> +#endif
>>
>>      /*
>>       *  ++guenther: console.c:vc_allocate() relies on initializing
>> @@ -1705,7 +1707,7 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned 
>> int t, unsigned int b,
>>                      count = vc->vc_rows;
>>              if (logo_shown >= 0)
>>                      goto redraw_up;
>> -            switch (p->scrollmode) {
>> +            switch (fb_scrollmode(p)) {
>>              case SCROLL_MOVE:
>>                      fbcon_redraw_blit(vc, info, p, t, b - t - count,
>>                                   count);
>> @@ -1795,7 +1797,7 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned 
>> int t, unsigned int b,
>>                      count = vc->vc_rows;
>>              if (logo_shown >= 0)
>>                      goto redraw_down;
>> -            switch (p->scrollmode) {
>> +            switch (fb_scrollmode(p)) {
>>              case SCROLL_MOVE:
>>                      fbcon_redraw_blit(vc, info, p, b - 1, b - t - count,
>>                                   -count);
>> @@ -1946,12 +1948,12 @@ static void fbcon_bmove_rec(struct vc_data *vc, 
>> struct fbcon_display *p, int sy,
>>                 height, width);
>>  }
>>
>> -static void updatescrollmode(struct fbcon_display *p,
>> +static void updatescrollmode_accel(struct fbcon_display *p,
>>                                      struct fb_info *info,
>>                                      struct vc_data *vc)
>>  {
>> +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION
>>      struct fbcon_ops *ops = info->fbcon_par;
>> -    int fh = vc->vc_font.height;
>>      int cap = info->flags;
>>      u16 t = 0;
>>      int ypan = FBCON_SWAP(ops->rotate, info->fix.ypanstep,
>> @@ -1972,12 +1974,6 @@ static void updatescrollmode(struct fbcon_display *p,
>>      int fast_imageblit = (cap & FBINFO_HWACCEL_IMAGEBLIT) &&
>>              !(cap & FBINFO_HWACCEL_DISABLED);
>>
>> -    p->vrows = vyres/fh;
>> -    if (yres > (fh * (vc->vc_rows + 1)))
>> -            p->vrows -= (yres - (fh * vc->vc_rows)) / fh;
>> -    if ((yres % fh) && (vyres % fh < yres % fh))
>> -            p->vrows--;
>> -
>>      if (good_wrap || good_pan) {
>>              if (reading_fast || fast_copyarea)
>>                      p->scrollmode = good_wrap ?
>> @@ -1991,6 +1987,27 @@ static void updatescrollmode(struct fbcon_display *p,
>>              else
>>                      p->scrollmode = SCROLL_REDRAW;
>>      }
>> +#endif
>> +}
>> +
>> +static void updatescrollmode(struct fbcon_display *p,
>> +                                    struct fb_info *info,
>> +                                    struct vc_data *vc)
>> +{
>> +    struct fbcon_ops *ops = info->fbcon_par;
>> +    int fh = vc->vc_font.height;
>> +    int yres = FBCON_SWAP(ops->rotate, info->var.yres, info->var.xres);
>> +    int vyres = FBCON_SWAP(ops->rotate, info->var.yres_virtual,
>> +                               info->var.xres_virtual);
>> +
>> +    p->vrows = vyres/fh;
>> +    if (yres > (fh * (vc->vc_rows + 1)))
>> +            p->vrows -= (yres - (fh * vc->vc_rows)) / fh;
>> +    if ((yres % fh) && (vyres % fh < yres % fh))
>> +            p->vrows--;
>> +
>> +    /* update scrollmode in case hardware acceleration is used */
>> +    updatescrollmode_accel(p, info, vc);
>>  }
>>
>>  #define PITCH(w) (((w) + 7) >> 3)
>> @@ -2148,7 +2165,7 @@ static int fbcon_switch(struct vc_data *vc)
>>
>>      updatescrollmode(p, info, vc);
>>
>> -    switch (p->scrollmode) {
>> +    switch (fb_scrollmode(p)) {
>>      case SCROLL_WRAP_MOVE:
>>              scrollback_phys_max = p->vrows - vc->vc_rows;
>>              break;
>> diff --git a/drivers/video/fbdev/core/fbcon.h 
>> b/drivers/video/fbdev/core/fbcon.h
>> index 9315b360c898..c5c043f38162 100644
>> --- a/drivers/video/fbdev/core/fbcon.h
>> +++ b/drivers/video/fbdev/core/fbcon.h
>> @@ -29,7 +29,9 @@ struct fbcon_display {
>>      /* Filled in by the low-level console driver */
>>      const u_char *fontdata;
>>      int userfont;                   /* != 0 if fontdata kmalloc()ed */
>> +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION
>>      u_short scrollmode;             /* Scroll Method */
>> +#endif
>>      u_short inverse;                /* != 0 text black on white as default 
>> */
>>      short yscroll;                  /* Hardware scrolling */
>>      int vrows;                      /* number of virtual rows */
>> @@ -208,6 +210,17 @@ static inline int attr_col_ec(int shift, struct vc_data 
>> *vc,
>>  #define SCROLL_REDRAW          0x004
>>  #define SCROLL_PAN_REDRAW  0x005
>>
>> +static inline u_short fb_scrollmode(struct fbcon_display *fb)
>> +{
>> +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION
>> +    return fb->scrollmode;
>> +#else
>> +    /* hardcoded to SCROLL_REDRAW if acceleration was disabled. */
>> +    return SCROLL_REDRAW;
>> +#endif
>> +}
>> +
>> +
>>  #ifdef CONFIG_FB_TILEBLITTING
>>  extern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info);
>>  #endif
>>
>

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