Den 22.10.2021 15.28, skrev Thomas Zimmermann:
> Allocating a shadow buffer of the height of the buffer object does
> not support fbdev overallocation. Use surface height instead.
> 
> Signed-off-by: Thomas Zimmermann <tzimmerm...@suse.de>
> ---

Reviewed-by: Noralf Trønnes <nor...@tronnes.org>

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