The KMS documentation doesn't say much about the meaning of each
content type. Add a reference to the specification defining them.

Signed-off-by: Simon Ser <cont...@emersion.fr>
Cc: Emmanuel Gil Peyrot <linkma...@linkmauve.fr>
Cc: Daniel Vetter <dan...@ffwll.ch>
Cc: Pekka Paalanen <ppaala...@gmail.com>
Cc: Ville Syrjala <ville.syrj...@linux.intel.com>
Cc: Jani Nikula <jani.nik...@linux.intel.com>
---
 drivers/gpu/drm/drm_connector.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c
index 3bc782b630b9..79d8163686cd 100644
--- a/drivers/gpu/drm/drm_connector.c
+++ b/drivers/gpu/drm/drm_connector.c
@@ -1397,6 +1397,8 @@ 
EXPORT_SYMBOL(drm_connector_attach_dp_subconnector_property);
  *     Game:
  *             Content type is game
  *
+ *     The meaning of each content type is defined in CTA-861-G table 15.
+ *
  *     Drivers can set up this property by calling
  *     drm_connector_attach_content_type_property(). Decoding to
  *     infoframe values is done through drm_hdmi_avi_infoframe_content_type().
-- 
2.33.0


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