The KMS documentation doesn't say much about the meaning of each content type. Add a reference to the specification defining them.
Signed-off-by: Simon Ser <cont...@emersion.fr> Cc: Emmanuel Gil Peyrot <linkma...@linkmauve.fr> Cc: Daniel Vetter <dan...@ffwll.ch> Cc: Pekka Paalanen <ppaala...@gmail.com> Cc: Ville Syrjala <ville.syrj...@linux.intel.com> Cc: Jani Nikula <jani.nik...@linux.intel.com> --- drivers/gpu/drm/drm_connector.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c index 3bc782b630b9..79d8163686cd 100644 --- a/drivers/gpu/drm/drm_connector.c +++ b/drivers/gpu/drm/drm_connector.c @@ -1397,6 +1397,8 @@ EXPORT_SYMBOL(drm_connector_attach_dp_subconnector_property); * Game: * Content type is game * + * The meaning of each content type is defined in CTA-861-G table 15. + * * Drivers can set up this property by calling * drm_connector_attach_content_type_property(). Decoding to * infoframe values is done through drm_hdmi_avi_infoframe_content_type(). -- 2.33.0