On 2021/06/23 17:04, Michel Dänzer wrote:
> On 2021-06-22 9:57 a.m., Pekka Paalanen wrote:
>> On Tue, 22 Jun 2021 13:02:59 +0900
>> Esaki Tomohito <e...@igel.co.jp> wrote:
>>
>>> Hi, Thomas
>>> Thank you for reply.
>>>
>>> On 2021/06/21 16:10, Thomas Zimmermann wrote:
>>>> Hi
>>>>
>>>> Am 21.06.21 um 08:27 schrieb Tomohito Esaki:  
>>>>> Virtual DRM splits the overlay planes of a display controller into
>>>>> multiple
>>>>> virtual devices to allow each plane to be accessed by each process.
>>>>>
>>>>> This makes it possible to overlay images output from multiple
>>>>> processes on a
>>>>> display. For example, one process displays the camera image without
>>>>> compositor
>>>>> while another process overlays the UI.  
>>>>
>>>> I briefly looked over your patches. I didn't understand how this is
>>>> different to the functionality of a compositor? Shouldn't this be solved
>>>> in userspace?  
>>>
>>> I think when latency is important (e.g., AR, VR, for displaying camera
>>> images in IVI systems), there may be use cases where the compositor
>>> cannot be used.
>>
>> Hi,
>>
>>> Normally, when the image is passed through the compositor, it is
>>> displayed after 2 VSYNC at most, because the compositor combines the
>>> image with VSYNC synchronization.
>>
>> This is not a universal fact. You can write a Wayland compositor that
>> consistently reaches app-to-screen latency of less than one monitor
>> refresh cycle, while also using KMS planes.
>>
>> I believe Weston succeeds in this already if you write the Wayland
>> application accordingly.
> 
> For a specific example, 
> https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1620 allows 
> app-to-screen latency as low as ~6 ms (including a fixed 2 ms buffer to avoid 
> skipped frames). mutter doesn't use KMS planes yet, but if anything I'd 
> expect that to help rather than hurt for latency (if the compositor doesn't 
> need to draw anything).

Thank you for providing specific examples.

Best regards
Esaki

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