Use the drm_plane_cleanup() function directly as the drm_plane_funcs
.destroy() handler without creating an unnecessary wrapper around it.

Signed-off-by: Laurent Pinchart <laurent.pinchart+rene...@ideasonboard.com>
---
 drivers/gpu/drm/zte/zx_plane.c | 7 +------
 1 file changed, 1 insertion(+), 6 deletions(-)

diff --git a/drivers/gpu/drm/zte/zx_plane.c b/drivers/gpu/drm/zte/zx_plane.c
index c8f7b21fa09e..78d787afe594 100644
--- a/drivers/gpu/drm/zte/zx_plane.c
+++ b/drivers/gpu/drm/zte/zx_plane.c
@@ -438,15 +438,10 @@ static const struct drm_plane_helper_funcs 
zx_gl_plane_helper_funcs = {
        .atomic_disable = zx_plane_atomic_disable,
 };
 
-static void zx_plane_destroy(struct drm_plane *plane)
-{
-       drm_plane_cleanup(plane);
-}
-
 static const struct drm_plane_funcs zx_plane_funcs = {
        .update_plane = drm_atomic_helper_update_plane,
        .disable_plane = drm_atomic_helper_disable_plane,
-       .destroy = zx_plane_destroy,
+       .destroy = drm_plane_cleanup,
        .reset = drm_atomic_helper_plane_reset,
        .atomic_duplicate_state = drm_atomic_helper_plane_duplicate_state,
        .atomic_destroy_state = drm_atomic_helper_plane_destroy_state,
-- 
Regards,

Laurent Pinchart

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