Hi Patrik.
On Sun, Nov 15, 2020 at 06:54:20PM +0100, Patrik Jakobsson wrote:
> 2D acceleration is only available on PSB and MRST and very slow on both
> platforms. CPU acceleration is faster so don't bother with 2D accel
> anymore.
> 
> Signed-off-by: Patrik Jakobsson <patrik.r.jakobs...@gmail.com>

I like the patch and it follows up on the discussions to
remove accellerations that is not really a benefit.
But I tried to apply it on top of drm-misc-next and it failed in
framebuffer.c - did you remove psbfb_roll_ops in another patch?

        Sam
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