https://bugs.freedesktop.org/show_bug.cgi?id=54767
--- Comment #5 from Marek Olšák <mar...@gmail.com> --- (In reply to comment #4) > Does that include atan(vec4, vec4) in fragment shader? I have a Radeon 9800 > Pro 128MB (R350). I don't remember if that function works on r300. I guess you have to try and see if the results are correct but not very precise (i.e. they're close to the expected value) or if they're totally wrong. -- You are receiving this mail because: You are the assignee for the bug.
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