Replace the open coded calculation with the more concise and readable
DIV_ROUND_UP macro.

Signed-off-by: Wambui Karuga <wambui.karu...@gmail.com>
---
 drivers/gpu/drm/rockchip/rockchip_drm_vop.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.h 
b/drivers/gpu/drm/rockchip/rockchip_drm_vop.h
index 0b3d18c457b2..cc672620d6e0 100644
--- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.h
+++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.h
@@ -328,7 +328,7 @@ static inline uint16_t scl_get_bili_dn_vskip(int src_h, int 
dst_h,
 {
        int act_height;
 
-       act_height = (src_h + vskiplines - 1) / vskiplines;
+       act_height = DIV_ROUND_UP(src_h, vskiplines);
 
        if (act_height == dst_h)
                return GET_SCL_FT_BILI_DN(src_h, dst_h) / vskiplines;
-- 
2.17.1

_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel

Reply via email to