https://bugs.freedesktop.org/show_bug.cgi?id=56788
Priority: medium Bug ID: 56788 Assignee: dri-devel@lists.freedesktop.org Summary: [nv96] Dota2 (wine) consistently crashes with "WARNING: out of code space, evicting all shaders" Severity: normal Classification: Unclassified OS: All Reporter: emil.l.veli...@gmail.com Hardware: Other Status: NEW Version: unspecified Component: Drivers/DRI/Radeon Product: Mesa Created attachment 69589 --> https://bugs.freedesktop.org/attachment.cgi?id=69589&action=edit Untrimmed stdout & stderr As of approx 1 Nov 2012, Dota2 crashes while playing/spectating a game Initially I was suspecting the recent vbo work by Marek, although I'm leaning towards memory bug/buggy shader in one of the Dota2 3 updates - 29,30 and 1 Nov Cannot downgrade to verify, although backtrace does point that the crash occurs after the above message is printed to stderr Brief list of the other messages printed to strout & strerr WARNING: value %35 not uniquely defined ... WARNING: value %277 not uniquely defined WARNING: value %17 not uniquely defined context mis-match in pipe_sampler_view_release() WARNING: value %28 not uniquely defined ... WARNING: value %17 not uniquely defined WARNING: out of code space, evicting all shaders. -- You are receiving this mail because: You are the assignee for the bug.
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