https://bugzilla.kernel.org/show_bug.cgi?id=205089

--- Comment #3 from Alex Deucher (alexdeuc...@gmail.com) ---
(In reply to Bruno Jacquet from comment #2)
> If I understand you right this means there is still another issue that
> caused the GPU reset. And this issue in particular is just a consequence of
> the reset not being properly handled?

The GPU reset succeeded.  However, since the GPU has been reset, the contents
of the memory (e.g, vram) that the application was using is undefined.  So the
application needs to use an API level (e.g., OpenGL robustness extensions or
vulkan context lost) interface to query whether the GPU was reset and
re-initialize it's buffers if so.

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