Hi,

> +     /*
> +      * At the high end of video memory, we reserve space for
> +      * buffer objects. The cursor plane uses this memory to store
> +      * a double-buffered image of the current cursor. Hence, it's
> +      * not available for framebuffers.
> +      */
> +     mdev->vram_fb_available -= 2 * size;

Hmm, that looks like a leftover from the previous version of the patch
series ...

cheers,
  Gerd

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