https://bugs.freedesktop.org/show_bug.cgi?id=25871
--- Comment #10 from Pierre Ossman <pierre-bugzi...@ossman.eu> 2012-09-12 13:03:19 UTC --- (In reply to comment #7) > > What is the expected behavior? It's so long ago I don't remember the exact details. You can easily figure it out though. The test program creates a 4x4 checker board texture and then uses a single point on it to draw the triangles. The range [0.25,0.5[ should all be the same color. The bug was that as you approached 0.5, it started sampling the next pixel prematurely. So change the fragment program to use coordinate 0.4 or something like that. That colour should be the same as 0.4999... . Looking at the code, white seems to be the correct colour. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel