https://bugs.freedesktop.org/show_bug.cgi?id=109955
--- Comment #37 from shadow.archem...@gmail.com ---
(In reply to Mauro Gaspari from comment #36)
> (In reply to shadow.archemage from comment #35)
> I am not an expert, but I am quite sure shaders have a big part in this. If
> you can, disable shader caching.
> There are a few tests you can do:
> 1. Did you try with the kernel parameters I posted above? I always ran all
> the parameters together. GPU+CPU and at the time, I did not have crashes for
> weeks on my Vega64. I am using a RadeonVII now and it seems those parameters
> are not needed.
I tried the kernel parameters above, and the game still crashed for me.
> 2. Valve sponsored an interesting project that removes dependency of AMD
> Mesa from LLVM. And instead uses ACO. Valve made this available for Arch
> based systems via AUR, and Ubuntu based system via PPA. If you want to test
> it, you can check the posts below. I am going to test this myself on both
> Arch and Ubuntu.
> https://steamcommunity.com/games/221410/announcements/detail/
> 1602634609636894200
> https://steamcommunity.com/app/221410/discussions/0/1640915206474070669/
Will check this out, but will also keep an eye on this thread about the results
of your tests. Thanks!
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