https://bugs.freedesktop.org/show_bug.cgi?id=111010

--- Comment #1 from Timothy Arceri <t_arc...@yahoo.com.au> ---
Thanks for the top quality bug report!

Just to be clear before 11e16ca7ce0 Cemu wasn't actually making use of the
cache as it was disabled for core profiles (which Cemu uses). Enabling it
uncovered a bug with the interaction of our cache implementation and the
separate shader objects extension.

Anyway the following patch should fix the issue.

https://patchwork.freedesktop.org/patch/315016/

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