The input bytesperline calculation for packed pixel formats was
incorrect. The min/max clamping values must be multiplied by the
packed bits-per-pixel. This was causing corrupted converted images
when the input format was RGB4 (probably also other input packed
formats).

Fixes: d966e23d61a2c ("gpu: ipu-v3: image-convert: fix bytesperline
adjustment")

Reported-by: Harsha Manjula Mallikarjun <harsha.manjulamallikar...@in.bosch.com>
Suggested-by: Harsha Manjula Mallikarjun 
<harsha.manjulamallikar...@in.bosch.com>
Signed-off-by: Steve Longerbeam <slongerb...@gmail.com>
---
 drivers/gpu/ipu-v3/ipu-image-convert.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/ipu-v3/ipu-image-convert.c 
b/drivers/gpu/ipu-v3/ipu-image-convert.c
index 36eb4c77ad91..4dfdbd1adf0d 100644
--- a/drivers/gpu/ipu-v3/ipu-image-convert.c
+++ b/drivers/gpu/ipu-v3/ipu-image-convert.c
@@ -1933,7 +1933,9 @@ void ipu_image_convert_adjust(struct ipu_image *in, 
struct ipu_image *out,
                clamp_align(in->pix.width, 2 << w_align_in, MAX_W,
                            w_align_in) :
                clamp_align((in->pix.width * infmt->bpp) >> 3,
-                           2 << w_align_in, MAX_W, w_align_in);
+                           ((2 << w_align_in) * infmt->bpp) >> 3,
+                           (MAX_W * infmt->bpp) >> 3,
+                           w_align_in);
        in->pix.sizeimage = infmt->planar ?
                (in->pix.height * in->pix.bytesperline * infmt->bpp) >> 3 :
                in->pix.height * in->pix.bytesperline;
-- 
2.17.1

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