https://bugs.freedesktop.org/show_bug.cgi?id=110635
--- Comment #6 from Andrew Sheldon <asheldo...@gmail.com> ---
I get similar symptoms with Assassins Creed: Unity run under DXVK (with RADV).
The issue doesn't occur with LLVM8, and seems to be a regression in LLVM9 since
it worked fine with the last compile of LLVM9 I used (early May).
The workarounds don't work in my case (nodma, zerovram) so it might be a
separate issue.
Here's a screenshot of the glitch: https://imgur.com/aUgSjW1
See top left for most obvious example of it, although you can see blockiness
across the image.
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