This is a resend of my April 1st series, rebased on the merge of the fence array helpers, and with little fixes for bugs reported by static analysis and one minor race fix I noticed while re-reviewing.
Eric Anholt (5): drm/v3d: Switch the type of job-> to reduce casting. drm/v3d: Refactor job management. drm/v3d: Add support for compute shader dispatch. drm/v3d: Drop reservation of a shared slot in the dma-buf reservations. drm/v3d: Add missing implicit synchronization. drivers/gpu/drm/v3d/v3d_debugfs.c | 22 ++ drivers/gpu/drm/v3d/v3d_drv.c | 10 +- drivers/gpu/drm/v3d/v3d_drv.h | 104 +++--- drivers/gpu/drm/v3d/v3d_fence.c | 2 + drivers/gpu/drm/v3d/v3d_gem.c | 548 +++++++++++++++++++----------- drivers/gpu/drm/v3d/v3d_irq.c | 24 +- drivers/gpu/drm/v3d/v3d_regs.h | 73 ++++ drivers/gpu/drm/v3d/v3d_sched.c | 380 ++++++++++++++------- drivers/gpu/drm/v3d/v3d_trace.h | 94 +++++ include/uapi/drm/v3d_drm.h | 28 ++ 10 files changed, 908 insertions(+), 377 deletions(-) -- 2.20.1 _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel