On Thu, Aug 9, 2012 at 12:14 PM, Marek Olšák <mar...@gmail.com> wrote: > On Thu, Aug 9, 2012 at 5:41 PM, Paul Menzel > <paulepan...@users.sourceforge.net> wrote: >> Dear Marek, >> >> >> Am Donnerstag, den 09.08.2012, 16:37 +0200 schrieb Marek Olšák: >>> --- >>> radeon/radeon_surface.c | 24 ++++++++++++++++++++++-- >>> 1 file changed, 22 insertions(+), 2 deletions(-) >> >> […] >> >> do you have some numbers indicating an improvement with this change? On >> what hardware did you test? > > I wasn't measuring performance. This patch is actually a fix, because > AFAIK 2D tiling is the only mode available for MSAA surfaces. The > other tiling modes hang my GPU.
AA surfaces can't use linear or 1D tiling modes. They have to be 2D. Resolve targets can use other tiling modes however. Alex _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel