Hi,

Le mercredi 20 février 2019 à 13:03 -0800, Eric Anholt a écrit :
> This makes sure the vc4_reset doesn't hit an obscure race with the
> GET_PARAM ioctl, fixes a decrement outside of the lock, and prevents
> future code from making mistakes with the weird return value of
> pm_runtime_get_sync().

Reviewed-by: Paul Kocialkowski <paul.kocialkow...@bootlin.com>

Cheers,

Paul

> Signed-off-by: Eric Anholt <e...@anholt.net>
> ---
>  drivers/gpu/drm/vc4/vc4_drv.c | 21 +++++++++------------
>  drivers/gpu/drm/vc4/vc4_drv.h |  2 ++
>  drivers/gpu/drm/vc4/vc4_gem.c | 21 +++++----------------
>  drivers/gpu/drm/vc4/vc4_v3d.c | 33 +++++++++++++++++++++++++++++++++
>  4 files changed, 49 insertions(+), 28 deletions(-)
> 
> diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
> index de1d0ce11831..f95891a61d52 100644
> --- a/drivers/gpu/drm/vc4/vc4_drv.c
> +++ b/drivers/gpu/drm/vc4/vc4_drv.c
> @@ -77,28 +77,25 @@ static int vc4_get_param_ioctl(struct drm_device *dev, 
> void *data,
>  
>       switch (args->param) {
>       case DRM_VC4_PARAM_V3D_IDENT0:
> -             ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
> -             if (ret < 0)
> +             ret = vc4_v3d_pm_get(vc4);
> +             if (ret)
>                       return ret;
>               args->value = V3D_READ(V3D_IDENT0);
> -             pm_runtime_mark_last_busy(&vc4->v3d->pdev->dev);
> -             pm_runtime_put_autosuspend(&vc4->v3d->pdev->dev);
> +             vc4_v3d_pm_put(vc4);
>               break;
>       case DRM_VC4_PARAM_V3D_IDENT1:
> -             ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
> -             if (ret < 0)
> +             ret = vc4_v3d_pm_get(vc4);
> +             if (ret)
>                       return ret;
>               args->value = V3D_READ(V3D_IDENT1);
> -             pm_runtime_mark_last_busy(&vc4->v3d->pdev->dev);
> -             pm_runtime_put_autosuspend(&vc4->v3d->pdev->dev);
> +             vc4_v3d_pm_put(vc4);
>               break;
>       case DRM_VC4_PARAM_V3D_IDENT2:
> -             ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
> -             if (ret < 0)
> +             ret = vc4_v3d_pm_get(vc4);
> +             if (ret)
>                       return ret;
>               args->value = V3D_READ(V3D_IDENT2);
> -             pm_runtime_mark_last_busy(&vc4->v3d->pdev->dev);
> -             pm_runtime_put_autosuspend(&vc4->v3d->pdev->dev);
> +             vc4_v3d_pm_put(vc4);
>               break;
>       case DRM_VC4_PARAM_SUPPORTS_BRANCHES:
>       case DRM_VC4_PARAM_SUPPORTS_ETC1:
> diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
> index 495c5a13a948..c71988b270bc 100644
> --- a/drivers/gpu/drm/vc4/vc4_drv.h
> +++ b/drivers/gpu/drm/vc4/vc4_drv.h
> @@ -809,6 +809,8 @@ void vc4_plane_async_set_fb(struct drm_plane *plane,
>  /* vc4_v3d.c */
>  extern struct platform_driver vc4_v3d_driver;
>  int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
> +int vc4_v3d_pm_get(struct vc4_dev *vc4);
> +void vc4_v3d_pm_put(struct vc4_dev *vc4);
>  
>  /* vc4_validate.c */
>  int
> diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
> index 8d816e5ed762..4544a478f106 100644
> --- a/drivers/gpu/drm/vc4/vc4_gem.c
> +++ b/drivers/gpu/drm/vc4/vc4_gem.c
> @@ -969,12 +969,7 @@ vc4_complete_exec(struct drm_device *dev, struct 
> vc4_exec_info *exec)
>       /* Release the reference we had on the perf monitor. */
>       vc4_perfmon_put(exec->perfmon);
>  
> -     mutex_lock(&vc4->power_lock);
> -     if (--vc4->power_refcount == 0) {
> -             pm_runtime_mark_last_busy(&vc4->v3d->pdev->dev);
> -             pm_runtime_put_autosuspend(&vc4->v3d->pdev->dev);
> -     }
> -     mutex_unlock(&vc4->power_lock);
> +     vc4_v3d_pm_put(vc4);
>  
>       kfree(exec);
>  }
> @@ -1153,17 +1148,11 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void 
> *data,
>               return -ENOMEM;
>       }
>  
> -     mutex_lock(&vc4->power_lock);
> -     if (vc4->power_refcount++ == 0) {
> -             ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
> -             if (ret < 0) {
> -                     mutex_unlock(&vc4->power_lock);
> -                     vc4->power_refcount--;
> -                     kfree(exec);
> -                     return ret;
> -             }
> +     ret = vc4_v3d_pm_get(vc4);
> +     if (ret) {
> +             kfree(exec);
> +             return ret;
>       }
> -     mutex_unlock(&vc4->power_lock);
>  
>       exec->args = args;
>       INIT_LIST_HEAD(&exec->unref_list);
> diff --git a/drivers/gpu/drm/vc4/vc4_v3d.c b/drivers/gpu/drm/vc4/vc4_v3d.c
> index f008584eb739..7820b8eaaa98 100644
> --- a/drivers/gpu/drm/vc4/vc4_v3d.c
> +++ b/drivers/gpu/drm/vc4/vc4_v3d.c
> @@ -124,6 +124,39 @@ static int vc4_v3d_debugfs_ident(struct seq_file *m, 
> void *unused)
>       return 0;
>  }
>  
> +/**
> + * Wraps pm_runtime_get_sync() in a refcount, so that we can reliably
> + * get the pm_runtime refcount to 0 in vc4_reset().
> + */
> +int
> +vc4_v3d_pm_get(struct vc4_dev *vc4)
> +{
> +     mutex_lock(&vc4->power_lock);
> +     if (vc4->power_refcount++ == 0) {
> +             int ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
> +
> +             if (ret < 0) {
> +                     vc4->power_refcount--;
> +                     mutex_unlock(&vc4->power_lock);
> +                     return ret;
> +             }
> +     }
> +     mutex_unlock(&vc4->power_lock);
> +
> +     return 0;
> +}
> +
> +void
> +vc4_v3d_pm_put(struct vc4_dev *vc4)
> +{
> +     mutex_lock(&vc4->power_lock);
> +     if (--vc4->power_refcount == 0) {
> +             pm_runtime_mark_last_busy(&vc4->v3d->pdev->dev);
> +             pm_runtime_put_autosuspend(&vc4->v3d->pdev->dev);
> +     }
> +     mutex_unlock(&vc4->power_lock);
> +}
> +
>  static void vc4_v3d_init_hw(struct drm_device *dev)
>  {
>       struct vc4_dev *vc4 = to_vc4_dev(dev);
-- 
Paul Kocialkowski, Bootlin
Embedded Linux and kernel engineering
https://bootlin.com

_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel

Reply via email to