When the machine is booted in VGA mode, loading sm712fb would cause
a glitch of random pixels shown on the screen. To prevent it from
happening, we first clear the entire framebuffer, and we also need
to stop calling smtcfb_setmode() during initialization, the fbdev
layer will call it for us later when it's ready.

Signed-off-by: Yifeng Li <to...@tomli.me>
Cc: sta...@vger.kernel.org  # v4.4+
---
 drivers/video/fbdev/sm712fb.c | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/drivers/video/fbdev/sm712fb.c b/drivers/video/fbdev/sm712fb.c
index 1a3d232c2916..e8149f0f47d5 100644
--- a/drivers/video/fbdev/sm712fb.c
+++ b/drivers/video/fbdev/sm712fb.c
@@ -1493,7 +1493,11 @@ static int smtcfb_pci_probe(struct pci_dev *pdev,
        if (err)
                goto failed;
 
-       smtcfb_setmode(sfb);
+       /*
+        * The screen would be temporarily garbled when sm712fb takes over
+        * vesafb or VGA text mode. Zero the framebuffer.
+        */
+       memset_io(sfb->lfb, 0, sfb->fb->fix.smem_len);
 
        err = register_framebuffer(info);
        if (err < 0)
-- 
2.20.1

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