v2:
amend description:
for RB tree traveler we don't need to travel to
the bottom level if already found the equal size node,
thus the search performance can get improved.

v3:
split "<=" to "<" case and "==" case

Tested-by: Rex Zhu <rex....@amd.com>
Signed-off-by: Monk Liu <monk....@amd.com>
---
 drivers/gpu/drm/drm_mm.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/drm_mm.c b/drivers/gpu/drm/drm_mm.c
index 3cc5fbd..c966610 100644
--- a/drivers/gpu/drm/drm_mm.c
+++ b/drivers/gpu/drm/drm_mm.c
@@ -315,9 +315,11 @@ static struct drm_mm_node *best_hole(struct drm_mm *mm, 
u64 size)
                struct drm_mm_node *node =
                        rb_entry(rb, struct drm_mm_node, rb_hole_size);
 
-               if (size <= node->hole_size) {
+               if (size < node->hole_size) {
                        best = node;
                        rb = rb->rb_right;
+               } else if (size == node->hole_size) {
+                       return node;
                } else {
                        rb = rb->rb_left;
                }
-- 
2.7.4

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