Boris Brezillon <boris.brezil...@bootlin.com> writes: > vc4_plane_atomic_async_check() was only based on the > state->{crtc,src}_{w,h} which was fine since scaling was not allowed on > the cursor plane. > > We are about to change that to properly support underscan, and, in order > to make the async check more reliable, we call vc4_plane_mode_set() > from there and check that only the pos0, pos2 and ptr0 entries in the > dlist have changed. > > In vc4_plane_atomic_async_update(), we no longer call > vc4_plane_atomic_check() since vc4_plane_mode_set() has already been > called in vc4_plane_atomic_async_check(), and we don't need to allocate > a new LBM region (we reuse the one from the current state). > > Note that we now have to manually update each field of the current > plane state since it's no longer updated in place (not sure we have > to sync all of them, but it's harmless if we do). > We also drop the vc4_plane_async_set_fb() call (ptr0 dlist entry has > been properly updated in vc4_plane_mode_set()) > > Signed-off-by: Boris Brezillon <boris.brezil...@bootlin.com> > --- > drivers/gpu/drm/vc4/vc4_plane.c | 87 +++++++++++++++++++++++++-------- > 1 file changed, 66 insertions(+), 21 deletions(-) > > diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c > index 09c7478b095b..31c7b63dd723 100644 > --- a/drivers/gpu/drm/vc4/vc4_plane.c > +++ b/drivers/gpu/drm/vc4/vc4_plane.c > @@ -895,30 +895,50 @@ static void vc4_plane_atomic_async_update(struct > drm_plane *plane, > { > struct vc4_plane_state *vc4_state, *new_vc4_state; > > - if (plane->state->fb != state->fb) { > - vc4_plane_async_set_fb(plane, state->fb); > - drm_atomic_set_fb_for_plane(plane->state, state->fb); > - } > - > - /* Set the cursor's position on the screen. This is the > - * expected change from the drm_mode_cursor_universal() > - * helper. > - */ > + drm_atomic_set_fb_for_plane(plane->state, state->fb); > plane->state->crtc_x = state->crtc_x; > plane->state->crtc_y = state->crtc_y; > - > - /* Allow changing the start position within the cursor BO, if > - * that matters. > - */ > + plane->state->crtc_w = state->crtc_w; > + plane->state->crtc_h = state->crtc_h; > plane->state->src_x = state->src_x; > plane->state->src_y = state->src_y; > - > - /* Update the display list based on the new crtc_x/y. */ > - vc4_plane_atomic_check(plane, state); > + plane->state->src_w = state->src_w; > + plane->state->src_h = state->src_h; > + plane->state->src_h = state->src_h; > + plane->state->alpha = state->alpha; > + plane->state->pixel_blend_mode = state->pixel_blend_mode; > + plane->state->rotation = state->rotation; > + plane->state->zpos = state->zpos; > + plane->state->normalized_zpos = state->normalized_zpos; > + plane->state->color_encoding = state->color_encoding; > + plane->state->color_range = state->color_range; > + plane->state->src = state->src; > + plane->state->dst = state->dst; > + plane->state->visible = state->visible; > > new_vc4_state = to_vc4_plane_state(state); > vc4_state = to_vc4_plane_state(plane->state); > > + vc4_state->crtc_x = new_vc4_state->crtc_x; > + vc4_state->crtc_y = new_vc4_state->crtc_y; > + vc4_state->crtc_h = new_vc4_state->crtc_h; > + vc4_state->crtc_w = new_vc4_state->crtc_w; > + vc4_state->src_x = new_vc4_state->src_x; > + vc4_state->src_y = new_vc4_state->src_y; > + memcpy(vc4_state->src_w, new_vc4_state->src_w, > + sizeof(vc4_state->src_w)); > + memcpy(vc4_state->src_h, new_vc4_state->src_h, > + sizeof(vc4_state->src_h)); > + memcpy(vc4_state->x_scaling, new_vc4_state->x_scaling, > + sizeof(vc4_state->x_scaling)); > + memcpy(vc4_state->y_scaling, new_vc4_state->y_scaling, > + sizeof(vc4_state->y_scaling)); > + vc4_state->is_unity = new_vc4_state->is_unity; > + vc4_state->is_yuv = new_vc4_state->is_yuv; > + memcpy(vc4_state->offsets, new_vc4_state->offsets, > + sizeof(vc4_state->offsets)); > + vc4_state->needs_bg_fill = new_vc4_state->needs_bg_fill;
This copying feels like a maintenance nightmare to me -- nothing's going to be testing async updates of each random bit of state, so if something new could change while passing atomic_async_check(), we're going to get it wrong. Any ideas for what we can do to handle that? > + > /* Update the current vc4_state pos0, pos2 and ptr0 dlist entries. */ > vc4_state->dlist[vc4_state->pos0_offset] = > new_vc4_state->dlist[vc4_state->pos0_offset]; > @@ -942,13 +962,38 @@ static void vc4_plane_atomic_async_update(struct > drm_plane *plane, > static int vc4_plane_atomic_async_check(struct drm_plane *plane, > struct drm_plane_state *state) > { > - /* No configuring new scaling in the fast path. */ > - if (plane->state->crtc_w != state->crtc_w || > - plane->state->crtc_h != state->crtc_h || > - plane->state->src_w != state->src_w || > - plane->state->src_h != state->src_h) > + struct vc4_plane_state *old_vc4_state, *new_vc4_state; > + int ret; > + u32 i; > + > + ret = vc4_plane_mode_set(plane, state); > + if (ret) > + return ret; > + > + old_vc4_state = to_vc4_plane_state(plane->state); > + new_vc4_state = to_vc4_plane_state(state); > + if (old_vc4_state->dlist_count != new_vc4_state->dlist_count || > + old_vc4_state->pos0_offset != new_vc4_state->pos0_offset || > + old_vc4_state->pos2_offset != new_vc4_state->pos2_offset || > + old_vc4_state->ptr0_offset != new_vc4_state->ptr0_offset || > + vc4_lbm_size(plane->state) != vc4_lbm_size(state)) > return -EINVAL; > > + /* Only pos0, pos2 and ptr0 DWORDS can be updated in an async update > + * if anything else has changed, fallback to a sync update. > + */ > + for (i = 0; i < new_vc4_state->dlist_count; i++) { > + if (i == new_vc4_state->pos0_offset || > + i == new_vc4_state->pos2_offset || > + i == new_vc4_state->ptr0_offset || > + (new_vc4_state->lbm_offset && > + i == new_vc4_state->lbm_offset)) > + continue; > + > + if (new_vc4_state->dlist[i] != old_vc4_state->dlist[i]) > + return -EINVAL; > + } > + I really like these new checks for whether we can do the async update, compared to my old ones!
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