On 24/05/18 12:10, Laurent Pinchart wrote:
> Hi Kieran,
> 
> Thank you for the patch.
> 
> On Thursday, 3 May 2018 16:36:18 EEST Kieran Bingham wrote:
>> Header mode display lists are now supported on all WPF outputs. To
>> support extended headers and auto-fld capabilities for interlaced mode
>> handling only header mode display lists can be used.
>>
>> Disable the headerless display list configuration, and remove the dead
>> code.
>>
>> Signed-off-by: Kieran Bingham <kieran.bingham+rene...@ideasonboard.com>
>> ---
>>  drivers/media/platform/vsp1/vsp1_dl.c | 107 ++++++---------------------
>>  1 file changed, 27 insertions(+), 80 deletions(-)
> 
> I like the diffstat.
> 
>> diff --git a/drivers/media/platform/vsp1/vsp1_dl.c
>> b/drivers/media/platform/vsp1/vsp1_dl.c index fbffbd407b29..56514cd51c51
>> 100644
>> --- a/drivers/media/platform/vsp1/vsp1_dl.c
>> +++ b/drivers/media/platform/vsp1/vsp1_dl.c
>> @@ -94,7 +94,7 @@ struct vsp1_dl_body_pool {
>>   * struct vsp1_dl_list - Display list
>>   * @list: entry in the display list manager lists
>>   * @dlm: the display list manager
>> - * @header: display list header, NULL for headerless lists
>> + * @header: display list header
>>   * @dma: DMA address for the header
>>   * @body0: first display list body
>>   * @bodies: list of extra display list bodies
>> @@ -118,15 +118,9 @@ struct vsp1_dl_list {
>>      bool internal;
>>  };
>>
>> -enum vsp1_dl_mode {
>> -    VSP1_DL_MODE_HEADER,
>> -    VSP1_DL_MODE_HEADERLESS,
>> -};
>> -
>>  /**
>>   * struct vsp1_dl_manager - Display List manager
>>   * @index: index of the related WPF
>> - * @mode: display list operation mode (header or headerless)
>>   * @singleshot: execute the display list in single-shot mode
>>   * @vsp1: the VSP1 device
>>   * @lock: protects the free, active, queued, and pending lists
>> @@ -138,7 +132,6 @@ enum vsp1_dl_mode {
>>   */
>>  struct vsp1_dl_manager {
>>      unsigned int index;
>> -    enum vsp1_dl_mode mode;
>>      bool singleshot;
>>      struct vsp1_device *vsp1;
>>
>> @@ -318,6 +311,7 @@ void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32
>> reg, u32 data) static struct vsp1_dl_list *vsp1_dl_list_alloc(struct
>> vsp1_dl_manager *dlm) {
>>      struct vsp1_dl_list *dl;
>> +    size_t header_offset;
>>
>>      dl = kzalloc(sizeof(*dl), GFP_KERNEL);
>>      if (!dl)
>> @@ -330,16 +324,15 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct
>> vsp1_dl_manager *dlm) dl->body0 = vsp1_dl_body_get(dlm->pool);
>>      if (!dl->body0)
>>              return NULL;
>> -    if (dlm->mode == VSP1_DL_MODE_HEADER) {
>> -            size_t header_offset = dl->body0->max_entries
>> -                                 * sizeof(*dl->body0->entries);
>>
>> -            dl->header = ((void *)dl->body0->entries) + header_offset;
>> -            dl->dma = dl->body0->dma + header_offset;
>> +    header_offset = dl->body0->max_entries
>> +                         * sizeof(*dl->body0->entries);
> 
> Nitpicking, please align * under =.

This fits on one line. Moved to a single line instead.

> 
>>
>> -            memset(dl->header, 0, sizeof(*dl->header));
>> -            dl->header->lists[0].addr = dl->body0->dma;
>> -    }
>> +    dl->header = ((void *)dl->body0->entries) + header_offset;
>> +    dl->dma = dl->body0->dma + header_offset;
>> +
>> +    memset(dl->header, 0, sizeof(*dl->header));
>> +    dl->header->lists[0].addr = dl->body0->dma;
>>
>>      return dl;
>>  }
>> @@ -471,16 +464,9 @@ struct vsp1_dl_body *vsp1_dl_list_get_body0(struct
>> vsp1_dl_list *dl) *
>>   * The reference must be explicitly released by a call to
>> vsp1_dl_body_put() * when the body isn't needed anymore.
>> - *
>> - * Additional bodies are only usable for display lists in header mode.
>> - * Attempting to add a body to a header-less display list will return an
>> error. */
>>  int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body
>> *dlb) {
>> -    /* Multi-body lists are only available in header mode. */
>> -    if (dl->dlm->mode != VSP1_DL_MODE_HEADER)
>> -            return -EINVAL;
>> -
>>      refcount_inc(&dlb->refcnt);
>>
>>      list_add_tail(&dlb->list, &dl->bodies);
>> @@ -501,17 +487,10 @@ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl,
>> struct vsp1_dl_body *dlb) * Adding a display list to a chain passes
>> ownership of the display list to * the head display list item. The chain is
>> released when the head dl item is * put back with __vsp1_dl_list_put().
>> - *
>> - * Chained display lists are only usable in header mode. Attempts to add a
>> - * display list to a chain in header-less mode will return an error.
>>   */
>>  int vsp1_dl_list_add_chain(struct vsp1_dl_list *head,
>>                         struct vsp1_dl_list *dl)
>>  {
>> -    /* Chained lists are only available in header mode. */
>> -    if (head->dlm->mode != VSP1_DL_MODE_HEADER)
>> -            return -EINVAL;
>> -
>>      head->has_chain = true;
>>      list_add_tail(&dl->chain, &head->chain);
>>      return 0;
>> @@ -579,17 +558,10 @@ static bool vsp1_dl_list_hw_update_pending(struct
>> vsp1_dl_manager *dlm) return false;
>>
>>      /*
>> -     * Check whether the VSP1 has taken the update. In headerless mode the
>> -     * hardware indicates this by clearing the UPD bit in the DL_BODY_SIZE
>> -     * register, and in header mode by clearing the UPDHDR bit in the CMD
>> -     * register.
>> +     * Check whether the VSP1 has taken the update. In header mode by
>> +     * clearing the UPDHDR bit in the CMD register.
> 
> I'd write this
> 
>        * Check whether the VSP1 has taken the update. The hardware indicates
>        * this by clearing the UPDHDR bit in the CMD register.
> 

Agreed, Done.



>>       */
>> -    if (dlm->mode == VSP1_DL_MODE_HEADERLESS)
>> -            return !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE)
>> -                      & VI6_DL_BODY_SIZE_UPD);
>> -    else
>> -            return !!(vsp1_read(vsp1, VI6_CMD(dlm->index))
>> -                      & VI6_CMD_UPDHDR);
>> +    return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) & VI6_CMD_UPDHDR);
>>  }
>>
>>  static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl)
>> @@ -597,26 +569,14 @@ static void vsp1_dl_list_hw_enqueue(struct
>> vsp1_dl_list *dl) struct vsp1_dl_manager *dlm = dl->dlm;
>>      struct vsp1_device *vsp1 = dlm->vsp1;
>>
>> -    if (dlm->mode == VSP1_DL_MODE_HEADERLESS) {
>> -            /*
>> -             * In headerless mode, program the hardware directly with the
>> -             * display list body address and size and set the UPD bit. The
>> -             * bit will be cleared by the hardware when the display list
>> -             * processing starts.
>> -             */
>> -            vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0->dma);
>> -            vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
>> -                    (dl->body0->num_entries * sizeof(*dl->header->lists)));
>> -    } else {
>> -            /*
>> -             * In header mode, program the display list header address. If
>> -             * the hardware is idle (single-shot mode or first frame in
>> -             * continuous mode) it will then be started independently. If
>> -             * the hardware is operating, the VI6_DL_HDR_REF_ADDR register
>> -             * will be updated with the display list address.
>> -             */
>> -            vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
>> -    }
>> +    /*
>> +     * In header mode, program the display list header address. If
> 
> s/In header mode, program/Program/
> 
> You can also reformat the comment block to reach the 80th column.

Done


> 
>> +     * the hardware is idle (single-shot mode or first frame in
>> +     * continuous mode) it will then be started independently. If
>> +     * the hardware is operating, the VI6_DL_HDR_REF_ADDR register
>> +     * will be updated with the display list address.
>> +     */
>> +    vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
>>  }
>>
>>  static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl)
>> @@ -674,15 +634,13 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool
>> internal) struct vsp1_dl_list *dl_next;
>>      unsigned long flags;
>>
>> -    if (dlm->mode == VSP1_DL_MODE_HEADER) {
>> -            /* Fill the header for the head and chained display lists. */
>> -            vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
>> +    /* Fill the header for the head and chained display lists. */
>> +    vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
>>
>> -            list_for_each_entry(dl_next, &dl->chain, chain) {
>> -                    bool last = list_is_last(&dl_next->chain, &dl->chain);
>> +    list_for_each_entry(dl_next, &dl->chain, chain) {
>> +            bool last = list_is_last(&dl_next->chain, &dl->chain);
>>
>> -                    vsp1_dl_list_fill_header(dl_next, last);
>> -            }
>> +            vsp1_dl_list_fill_header(dl_next, last);
>>      }
>>
>>      dl->internal = internal;
>> @@ -783,13 +741,6 @@ void vsp1_dlm_setup(struct vsp1_device *vsp1)
>>
>>               | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0
>>               | VI6_DL_CTRL_DLE;
>>
>> -    /*
>> -     * The DRM pipeline operates with display lists in Continuous Frame
>> -     * Mode, all other pipelines use manual start.
>> -     */
>> -    if (vsp1->drm)
>> -            ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0;
>> -
>>      vsp1_write(vsp1, VI6_DL_CTRL, ctrl);
>>      vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS);
>>  }
>> @@ -824,8 +775,6 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct
>> vsp1_device *vsp1, return NULL;
>>
>>      dlm->index = index;
>> -    dlm->mode = index == 0 && !vsp1->info->uapi
>> -              ? VSP1_DL_MODE_HEADERLESS : VSP1_DL_MODE_HEADER;
>>      dlm->singleshot = vsp1->info->uapi;
>>      dlm->vsp1 = vsp1;
>>
>> @@ -834,13 +783,11 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct
>> vsp1_device *vsp1,
>>
>>      /*
>>       * Initialize the display list body and allocate DMA memory for the body
>> -     * and the optional header. Both are allocated together to avoid memory
>> +     * and the header. Both are allocated together to avoid memory
>>       * fragmentation, with the header located right after the body in
>>       * memory.
>>       */
>> -    header_size = dlm->mode == VSP1_DL_MODE_HEADER
>> -                ? ALIGN(sizeof(struct vsp1_dl_header), 8)
>> -                : 0;
>> +    header_size = ALIGN(sizeof(struct vsp1_dl_header), 8);
>>
>>      dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc,
>>                                           VSP1_DL_NUM_ENTRIES, header_size);
> 
> While at it, could you update the documentation of the 
> vsp1_dlm_irq_frame_end() function to s/header mode/single-shot mode/ ?
> 
> With these small issues fixed,
> 
> Reviewed-by: Laurent Pinchart <laurent.pinch...@ideasonboard.com>

Collected

Thanks

Kieran



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