https://bugs.freedesktop.org/show_bug.cgi?id=100390

Timothy Arceri <t_arc...@yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #9 from Timothy Arceri <t_arc...@yahoo.com.au> ---
This game should now be playable using MESA_GL_VERSION_OVERRIDE=4.1COMPAT
MESA_GLSL_VERSION_OVERRIDE=410 after the following commit:

commit e7a7b712fe81aac96eaae267ad6cb5444f02e7f6
Author: Timothy Arceri <tarc...@itsqueeze.com>
Date:   Tue May 8 10:35:40 2018 +1000

    mesa: remove hard-coded OpenGL 3.2 compat limit

    Just let validate_context_version() do it instead. This fixes
    MESA_GL_VERSION_OVERRIDE for compat, it will also allow us to
    enable new compat versions on a per driver bases in future.

    Reviewed-by: Marek Olšák <marek.ol...@amd.com>

There are still bits missing in compat but the game seems playable with the
overrides.

Since further work simply involves implementing compat profile I'm going to
close this bug.

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