https://bugs.freedesktop.org/show_bug.cgi?id=100390
Timothy Arceri <t_arc...@yahoo.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #9 from Timothy Arceri <t_arc...@yahoo.com.au> ---
This game should now be playable using MESA_GL_VERSION_OVERRIDE=4.1COMPAT
MESA_GLSL_VERSION_OVERRIDE=410 after the following commit:
commit e7a7b712fe81aac96eaae267ad6cb5444f02e7f6
Author: Timothy Arceri <tarc...@itsqueeze.com>
Date: Tue May 8 10:35:40 2018 +1000
mesa: remove hard-coded OpenGL 3.2 compat limit
Just let validate_context_version() do it instead. This fixes
MESA_GL_VERSION_OVERRIDE for compat, it will also allow us to
enable new compat versions on a per driver bases in future.
Reviewed-by: Marek Olšák <marek.ol...@amd.com>
There are still bits missing in compat but the game seems playable with the
overrides.
Since further work simply involves implementing compat profile I'm going to
close this bug.
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