https://bugs.freedesktop.org/show_bug.cgi?id=104762
--- Comment #18 from Christoph Haag <haa...@frickel.club> ---
To be fair, the segfaults are fixed, but sddm and plasmashell randomly not
working/rendering until the shader cache(s) are deleted is still happening.
Unfortunately that's a bit harder to debug, but there might still be a similar
issue hiding somewhere.
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