https://bugs.freedesktop.org/show_bug.cgi?id=103142

--- Comment #4 from Gert Wollny <gw.foss...@gmail.com> ---
The bug can be triggered on BARTS (6850 HD) by using the Unreal Engine 4.17.1
or 4.18.0-pre3 with this patch applied [1] to fix a shader that otherwise would
use too many registers.

(Note that in mesa-debug mode UE4Editor will likely crash at one point because
of 
#102387 [2]) 

[1] Attached "Patch to fix shader in UE4"
[2] https://bugs.freedesktop.org/show_bug.cgi?id=102387

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