https://bugs.freedesktop.org/show_bug.cgi?id=99349
--- Comment #13 from Elia Argentieri <elia.argenti...@openmailbox.org> ---
I tried your patch, but unfortunately it didn't solve my problem with godot
engine... I don't get any error about GPR limits, just this:
EE r600_shader.c:190 r600_pipe_shader_create - translation from TGSI failed !
EE r600_state_common.c:816 r600_shader_select - Failed to build shader variant
(type=1) -1
There must be another bug. Thank you for your effort.
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