https://bugs.freedesktop.org/show_bug.cgi?id=101229

--- Comment #9 from Paul <paul.hancock.17041...@live.com> ---
(In reply to Michel Dänzer from comment #8)
> To prevent tearing, you need to either choose OpenGL instead of XRender and
> an appropriate tearing prevention setting, or enable TearFree with
> 
> xrandr --output eDP --set TearFree on

it's less obvious, but there still appears to be screen tearing when running
via openGL 3.1 using full-screen-repaints.

It's also reasonably obvious that for some GUIs their buttons will update their
two triangles across two frames instead of one, this seems to be a much rarer
occurrence with the above settings however.

-- 
You are receiving this mail because:
You are the assignee for the bug.
_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel

Reply via email to