https://bugs.freedesktop.org/show_bug.cgi?id=100390
--- Comment #7 from Samuel Pitoiset <samuel.pitoi...@gmail.com> ---
Okay, the game uses ARB_texture_buffer_object which is only exposed with a core
profile for some reasons. I'm able to run the game with some hacky changes but
it fails to render correctly at some point.
Unfortunately, I don't think we can do anything for it because compat >= 3.1 is
not supported for now (and probably won't be in the near future).
Anyways, the game should not crash when the returned context is NULL.
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