https://bugs.freedesktop.org/show_bug.cgi?id=100242
Michel Dänzer <mic...@daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |NOTOURBUG
--- Comment #5 from Michel Dänzer <mic...@daenzer.net> ---
(In reply to tnmailinglists from comment #3)
> 3.029 Couldn't create atlas bitmap (size 8192x8182), will try again
> 3.094 Created atlas bitmap 4096x4096
Looks like the game now gracefully handles the failure to allocate an 8192x8192
(= 256MB) atlas texture and falls back to a 4096x4096 one. The crash before was
probably a game bug.
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