Use BUG_ON instead of a if condition followed by BUG.

Generated by: scripts/coccinelle/misc/bugon.cocci

CC: Xiangliang Yu <Xiangliang.Yu at amd.com>
Signed-off-by: Julia Lawall <julia.lawall at lip6.fr>
Signed-off-by: Fengguang Wu <fengguang.wu at intel.com>
---

 gfx_v8_0.c |    3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

--- a/drivers/gpu/drm/amd/amdgpu/gfx_v8_0.c
+++ b/drivers/gpu/drm/amd/amdgpu/gfx_v8_0.c
@@ -6623,8 +6623,7 @@ static void gfx_v8_0_ring_emit_fence_kiq
                                         u64 seq, unsigned int flags)
 {
        /* we only allocate 32bit for each seq wb address */
-       if (flags & AMDGPU_FENCE_FLAG_64BIT)
-               BUG();
+       BUG_ON(flags & AMDGPU_FENCE_FLAG_64BIT);

        /* write fence seq to the "addr" */
        amdgpu_ring_write(ring, PACKET3(PACKET3_WRITE_DATA, 3));

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