Use BUG_ON instead of a if condition followed by BUG. Generated by: scripts/coccinelle/misc/bugon.cocci
CC: Xiangliang Yu <Xiangliang.Yu at amd.com> Signed-off-by: Julia Lawall <julia.lawall at lip6.fr> Signed-off-by: Fengguang Wu <fengguang.wu at intel.com> --- gfx_v8_0.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) --- a/drivers/gpu/drm/amd/amdgpu/gfx_v8_0.c +++ b/drivers/gpu/drm/amd/amdgpu/gfx_v8_0.c @@ -6623,8 +6623,7 @@ static void gfx_v8_0_ring_emit_fence_kiq u64 seq, unsigned int flags) { /* we only allocate 32bit for each seq wb address */ - if (flags & AMDGPU_FENCE_FLAG_64BIT) - BUG(); + BUG_ON(flags & AMDGPU_FENCE_FLAG_64BIT); /* write fence seq to the "addr" */ amdgpu_ring_write(ring, PACKET3(PACKET3_WRITE_DATA, 3));