Den 18.09.2016 15:48, skrev poma: > Fix for DisplayLink GPU USB2.0 device X server screen update > > Within X server on top of DisplayLink GPU USB2.0 device, > screen content is not refreshed i.e. updated, > which is the most basic functionality of the screen. > > This partially (udl_handle_damage()) reverts commit: > > - e375882406d0cc24030746638592004755ed4ae0 > "drm/udl: Use drm_fb_helper deferred_io support" > > Thanks Noralf for the tip. > > $ modinfo udl > filename: /lib/modules/4.7.4-234.fc24.x86_64/updates/udl.ko > license: GPL > alias: usb:v17E9p*d*dc*dsc*dp*icFFisc00ip00in* > depends: > intree: Y > vermagic: 4.7.4-234.fc24.x86_64 SMP mod_unload > parm: fb_bpp:int > parm: fb_defio:int > > $ dmesg | grep udl > [ 41.888469] udl: module verification failed: signature and/or required key > missing - tainting kernel > [ 42.156988] udl 1-2:1.0: fb1: udldrmfb frame buffer device > [ 42.158940] [drm] Initialized udl on minor 1 > [ 42.159676] usbcore: registered new interface driver udl > > $ grep udl /var/log/Xorg.0.log > [ 71.194] (**) | |-->Device "udl0" > > Tested-by: poma <poma at gmail.com> > --- > drivers/gpu/drm/udl/udl_drv.h | 2 ++ > drivers/gpu/drm/udl/udl_fb.c | 39 +++++++++++++++++++++++++++++++++++++-- > 2 files changed, 39 insertions(+), 2 deletions(-) > > diff --git a/drivers/gpu/drm/udl/udl_drv.h b/drivers/gpu/drm/udl/udl_drv.h > index 0b03d34..4a064ef 100644 > --- a/drivers/gpu/drm/udl/udl_drv.h > +++ b/drivers/gpu/drm/udl/udl_drv.h > @@ -81,6 +81,8 @@ struct udl_framebuffer { > struct drm_framebuffer base; > struct udl_gem_object *obj; > bool active_16; /* active on the 16-bit channel */ > + int x1, y1, x2, y2; /* dirty rect */ > + spinlock_t dirty_lock; > }; > > #define to_udl_fb(x) container_of(x, struct udl_framebuffer, base) > diff --git a/drivers/gpu/drm/udl/udl_fb.c b/drivers/gpu/drm/udl/udl_fb.c > index d5df555..b2b42d2 100644 > --- a/drivers/gpu/drm/udl/udl_fb.c > +++ b/drivers/gpu/drm/udl/udl_fb.c > @@ -90,6 +90,9 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, > int y, > struct urb *urb; > int aligned_x; > int bpp = (fb->base.bits_per_pixel / 8); > + int x2, y2; > + bool store_for_later = false; > + unsigned long flags; > > if (!fb->active_16) > return 0; > @@ -115,6 +118,38 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, > int y, > (y + height > fb->base.height)) > return -EINVAL; > > + /* if we are in atomic just store the info > + can't test inside spin lock */ > + if (in_atomic()) > + store_for_later = true; > + > + x2 = x + width - 1; > + y2 = y + height - 1; > + > + spin_lock_irqsave(&fb->dirty_lock, flags);
You can drop the spinlock and store_for_later since it always runs in process context. Which means that there's no need to store x1/x2/y1/y2 in fb. > + > + if (fb->y1 < y) > + y = fb->y1; > + if (fb->y2 > y2) > + y2 = fb->y2; > + if (fb->x1 < x) > + x = fb->x1; > + if (fb->x2 > x2) > + x2 = fb->x2; > + > + if (store_for_later) { > + fb->x1 = x; > + fb->x2 = x2; > + fb->y1 = y; > + fb->y2 = y2; > + spin_unlock_irqrestore(&fb->dirty_lock, flags); > + return 0; > + } > + > + fb->x1 = fb->y1 = INT_MAX; > + fb->x2 = fb->y2 = 0; > + > + spin_unlock_irqrestore(&fb->dirty_lock, flags); > start_cycles = get_cycles(); > > urb = udl_get_urb(dev); > @@ -122,14 +157,14 @@ int udl_handle_damage(struct udl_framebuffer *fb, int > x, int y, > return 0; > cmd = urb->transfer_buffer; > > - for (i = y; i < height ; i++) { > + for (i = y; i <= y2 ; i++) { > const int line_offset = fb->base.pitches[0] * i; > const int byte_offset = line_offset + (x * bpp); > const int dev_byte_offset = (fb->base.width * bpp * i) + (x * > bpp); > if (udl_render_hline(dev, bpp, &urb, > (char *) fb->obj->vmapping, > &cmd, byte_offset, dev_byte_offset, > - width * bpp, There is obviously something wrong with the use of height/width here as a substitute for y2 and the x1 formula. If you add a printk here you can see how they differ. Noralf. > + (x2 - x + 1) * bpp, > &bytes_identical, &bytes_sent)) > goto error; > }