https://bugs.freedesktop.org/show_bug.cgi?id=97852
Michel Dänzer <michel at daenzer.net> changed: What |Removed |Added ---------------------------------------------------------------------------- QA Contact|dri-devel at lists.freedesktop |intel-3d-bugs at lists.freedes |.org |ktop.org Assignee|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop. |.org |org Component|Drivers/Gallium/radeonsi |glsl-compiler --- Comment #6 from Michel Dänzer <michel at daenzer.net> --- A shader program fails to link, see below. This may be an Unreal Engine (editor) bug, reassigning to the GLSL compiler for now. 839119 @4 glLinkProgram(program = 3018) 839119: warning: link failed 839119: warning: error: vertex shader output `out_TEXCOORD0' specifies noperspective interpolation qualifier, but fragment shader input specifies no interpolation qualifier Mesa: User error: GL_INVALID_OPERATION in glUseProgram(program 3018 not linked) [more errors] -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20161031/c880a900/attachment.html>