https://bugs.freedesktop.org/show_bug.cgi?id=97988
--- Comment #10 from Grigori Goronzy <greg at chown.ath.cx> --- Created attachment 126946 --> https://bugs.freedesktop.org/attachment.cgi?id=126946&action=edit Weave shader dumps It looks like LLVM miscompiles the weave fragment shader due to the changes to descriptor loading. See the attached file. With these changes, LLVM generates some really odd looking and inefficient code in this case, and the two sample instructions are somehow folded together, which cannot possibly work. Someone proficient in LLVM can probably figure out what is going wrong. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20161001/310913a2/attachment.html>