https://bugs.freedesktop.org/show_bug.cgi?id=98664
--- Comment #14 from Nicolai Hähnle <nhaehnle at gmail.com> --- I suspect the reason that the blob drivers do it this way is that if you don't, you're likely to hit a subtle bug with emit inside control flow. And making the effort to exploit the undefined-ness probably pays off very rarely, so... I'm about to send out a patch to mesa-dev that might explain this better. In any case, the shader still did the wrong thing according to the spec :) -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20161117/4b16e039/attachment-0001.html>