vgem doesn't have a shrinker or anything like that and drops backing
storage only at object_free time. There's no use in trying to be
clever and allocating backing storage delayed, it only causes trouble
by requiring locking.

Instead grab pages when we allocate the object right away.

v2: Fix compiling.

Signed-off-by: Daniel Vetter <daniel.vetter at intel.com>
---
 drivers/gpu/drm/vgem/vgem_drv.c | 12 ++++--------
 1 file changed, 4 insertions(+), 8 deletions(-)

diff --git a/drivers/gpu/drm/vgem/vgem_drv.c b/drivers/gpu/drm/vgem/vgem_drv.c
index f3ee1c41da1e..75f18987411a 100644
--- a/drivers/gpu/drm/vgem/vgem_drv.c
+++ b/drivers/gpu/drm/vgem/vgem_drv.c
@@ -154,6 +154,10 @@ static struct drm_gem_object *vgem_gem_create(struct 
drm_device *dev,
        if (err)
                goto out;

+       err = vgem_gem_get_pages(obj);
+       if (err)
+               goto out;
+
        err = drm_gem_handle_create(file, gem_object, handle);
        if (err)
                goto handle_out;
@@ -216,16 +220,8 @@ int vgem_gem_dumb_map(struct drm_file *file, struct 
drm_device *dev,

        obj->filp->private_data = obj;

-       ret = vgem_gem_get_pages(to_vgem_bo(obj));
-       if (ret)
-               goto fail_get_pages;
-
        *offset = drm_vma_node_offset_addr(&obj->vma_node);

-       goto unref;
-
-fail_get_pages:
-       drm_gem_free_mmap_offset(obj);
 unref:
        drm_gem_object_unreference(obj);
 unlock:
-- 
2.8.0.rc3

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