2016-06-23 Chris Wilson <chris at chris-wilson.co.uk>:

> On Thu, Jun 23, 2016 at 12:29:50PM -0300, Gustavo Padovan wrote:
> > -static void sync_file_add_pt(struct sync_file *sync_file, int *i,
> > +static int sync_file_set_fence(struct sync_file *sync_file,
> > +                          struct fence **fences)
> > +{
> > +   struct fence_array *array;
> > +
> > +   if (sync_file->num_fences == 1) {
> > +           sync_file->fence = fences[0];
> 
> Straightforward pointer assignment.
> 
> > +   } else {
> > +           array = fence_array_create(sync_file->num_fences, fences,
> > +                                      fence_context_alloc(1), 1, false);
> > +           if (!array)
> > +                   return -ENOMEM;
> > +
> > +           sync_file->fence = &array->base;
> 
> New reference.
> 
> Imbalance will promptly go bang after we release the single fence[0].
> 
> Would fence_array_create(1, fence) returning fence_get(fence) be too
> much of a hack?
> 
> I would suggest dropping the exported fence_get_fences() and use a local
> instead that could avoid the copy, e.g.
> 
> static struct fence *get_fences(struct fence **fence,
>                               unsigned int *num_fences)
> {
>       if (fence_is_array(*fence)) {
>               struct fence_array *array = to_fence_array(*fence);
>               *num_fences = array->num_fences;
>               return array->fences;
>       } else {
>               *num_fences = 1;
>               return fence;
>       }
> }
> 
> sync_file_merge() {
>       int num_fences, num_a_fences, num_b_fences;
>       struct fence **fences, **a_fences, **b_fences;
> 
>       a_fences = get_fences(&a, &num_a_fences);
>       b_fences = get_fences(&b, &num_b_fences);
> 
>       num_fences = num_a_fences + num_b_fences;


Yes. That is much cleaner solution. I did this initially but then tried
to come up with .get_fences(), but that was the wrong road.

> 
> >  static void sync_file_free(struct kref *kref)
> >  {
> >     struct sync_file *sync_file = container_of(kref, struct sync_file,
> >                                                  kref);
> > -   int i;
> > -
> > -   for (i = 0; i < sync_file->num_fences; ++i) {
> > -           fence_remove_callback(sync_file->cbs[i].fence,
> > -                                 &sync_file->cbs[i].cb);
> > -           fence_put(sync_file->cbs[i].fence);
> > -   }
> >  
> > +   fence_remove_callback(sync_file->fence, &sync_file->cb);
> > +   fence_teardown(sync_file->fence);
> 
> Hmm. Could we detect the removal of the last callback and propagate that
> to the fence_array? (Rather then introduce a manual call to
> fence_teardown.)

Maybe. I'll look into ways to identify that. What I did during the
development of this patch was to have a fence_array_destroy(), but then
I moved to .teardown() in the hope to abstract the diff between fences
and fence_arrays.

        Gustavo

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