https://bugs.freedesktop.org/show_bug.cgi?id=96678
--- Comment #7 from Nicolai Hähnle <nhaehnle at gmail.com> --- Hi Joost, nice to see you here :) He's indeed running the open-source radeonsi driver. The shader being compiled is very simple and probably from the glClear() call. Those don't usually crash, and I can compile the LLVM IR from the log here just fine. Quentin: Could you please install debug packages of 32-bit LLVM and Mesa so that we can get a more informative backtrace? With the debug packages installed, also try running the game from gdb, and produce a detailed backtrace using `bt full` after the crash. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20160704/3bcc02fb/attachment.html>