https://bugs.freedesktop.org/show_bug.cgi?id=96782
--- Comment #2 from James Harvey <lothmordor at gmail.com> --- Hi Jan, Yes, the patch fixed all of the regressed piglits. It looks like these are now fixed as well: spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-bvec3: fail pass spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-bvec4: fail pass spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec3-bvec3: fail pass spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec4-bvec4: fail pass spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-bvec3: fail pass spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-bvec4: fail pass spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec3-bvec3: fail pass spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec4-bvec4: fail pass spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec3-bvec3: fail pass spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec4-bvec4: fail pass spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec3-bvec3: fail pass spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec4-bvec4: fail pass Thanks! Tested-by: James Harvey <lothmordor at gmail.com> -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20160702/8b7ce340/attachment.html>