https://bugs.freedesktop.org/show_bug.cgi?id=95528

--- Comment #18 from Matt Arsenault <arsenm2 at gmail.com> ---
(In reply to Matt Arsenault from comment #17)
> This is going to be a pre-existing bug. Can you narrow it down to a
> particular shader? I'm not familiar with debugging graphics

I didn't notice the second trimmed set

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