https://bugs.freedesktop.org/show_bug.cgi?id=76484
--- Comment #5 from Nicolai Hähnle <nhaehnle at gmail.com> --- Judging by the backtraces, the game overrides the C++ operator delete in a way that gets confused with LLVM (which is also a C++ library) and then crashes. Probably it's a game bug. Your best bet for working around this problem is to link LLVM statically (i.e. convince the LLVM build to statically link against libstdc++, and then statically link LLVM into Mesa). -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20160104/31ba3f5f/attachment.html>