vc4 already has a proper load sequence, but the unload one needed some
fixups: First unregister, and last drop the final ref.

Cc: Eric Anholt <eric at anholt.net>
Signed-off-by: Daniel Vetter <daniel.vetter at intel.com>
---
 drivers/gpu/drm/vc4/vc4_drv.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
index 1dab9e5b3689..bfaf4e36f7ae 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.c
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -277,12 +277,14 @@ static void vc4_drm_unbind(struct device *dev)
        struct drm_device *drm = platform_get_drvdata(pdev);
        struct vc4_dev *vc4 = to_vc4_dev(drm);

+       drm_dev_unregister(drm);
+
        if (vc4->fbdev)
                drm_fbdev_cma_fini(vc4->fbdev);

        drm_mode_config_cleanup(drm);

-       drm_put_dev(drm);
+       drm_dev_unref(drm);
 }

 static const struct component_master_ops vc4_drm_ops = {
-- 
2.10.2

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