The driver doesn't ever enable individual clocks alone, so there
is no need to scatter the clock enable/disable sequences through
multiple functions. Fold them into the top one.

Signed-off-by: Lucas Stach <l.stach at pengutronix.de>
---
 drivers/gpu/drm/etnaviv/etnaviv_gpu.c | 91 ++++++++---------------------------
 1 file changed, 20 insertions(+), 71 deletions(-)

diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c 
b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
index ec14aaaf6dd7..6a4de07bd6e6 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
@@ -868,63 +868,6 @@ int etnaviv_gpu_debugfs(struct etnaviv_gpu *gpu, struct 
seq_file *m)
 #endif

 /*
- * Power Management:
- */
-static int enable_clk(struct etnaviv_gpu *gpu)
-{
-       int ret;
-
-       if (gpu->clk_core) {
-               ret = clk_prepare_enable(gpu->clk_core);
-               if (ret)
-                       return ret;
-       }
-
-       if (gpu->clk_shader) {
-               ret = clk_prepare_enable(gpu->clk_shader);
-               if (ret)
-                       goto disable_clk_core;
-       }
-
-       return 0;
-
-disable_clk_core:
-       clk_disable_unprepare(gpu->clk_core);
-       return ret;
-}
-
-static int disable_clk(struct etnaviv_gpu *gpu)
-{
-       if (gpu->clk_core)
-               clk_disable_unprepare(gpu->clk_core);
-       if (gpu->clk_shader)
-               clk_disable_unprepare(gpu->clk_shader);
-
-       return 0;
-}
-
-static int enable_axi(struct etnaviv_gpu *gpu)
-{
-       int ret;
-
-       if (gpu->clk_bus) {
-               ret = clk_prepare_enable(gpu->clk_bus);
-               if (ret)
-                       return ret;
-       }
-
-       return 0;
-}
-
-static int disable_axi(struct etnaviv_gpu *gpu)
-{
-       if (gpu->clk_bus)
-               clk_disable_unprepare(gpu->clk_bus);
-
-       return 0;
-}
-
-/*
  * Hangcheck detection for locked gpu:
  */
 static void recover_worker(struct work_struct *work)
@@ -1484,30 +1427,36 @@ static int etnaviv_gpu_clk_enable(struct etnaviv_gpu 
*gpu)
 {
        int ret;

-       ret = enable_clk(gpu);
+       ret = clk_prepare_enable(gpu->clk_bus);
        if (ret)
                return ret;

-       ret = enable_axi(gpu);
-       if (ret) {
-               disable_clk(gpu);
-               return ret;
+       ret = clk_prepare_enable(gpu->clk_core);
+       if (ret)
+               goto disable_clk_bus;
+
+       if (gpu->clk_shader) {
+               ret = clk_prepare_enable(gpu->clk_shader);
+               if (ret)
+                       goto disable_clk_core;
        }

        return 0;
+
+disable_clk_core:
+       clk_disable_unprepare(gpu->clk_core);
+disable_clk_bus:
+       clk_disable_unprepare(gpu->clk_bus);
+
+       return ret;
 }

 static int etnaviv_gpu_clk_disable(struct etnaviv_gpu *gpu)
 {
-       int ret;
-
-       ret = disable_axi(gpu);
-       if (ret)
-               return ret;
-
-       ret = disable_clk(gpu);
-       if (ret)
-               return ret;
+       if (gpu->clk_shader)
+               clk_disable_unprepare(gpu->clk_shader);
+       clk_disable_unprepare(gpu->clk_core);
+       clk_disable_unprepare(gpu->clk_bus);

        return 0;
 }
-- 
2.8.1

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